+8 vs. AC; 1d8 + 2 damage, or 2d8 + 2 damage against a prone
target.
Throw (standard; recharge 5, 6)
+8 vs Ref; 3d6 damage and slide target 5 squares and knock target prone
Blue Eye Flare (when first bloodied)
eyes glow blue and Dire Wolf shifts 8 squares and performs two Bite attacks
Shifty Flanker (minor; at-will)
When an enemy ends its turn flanking the Dire Wolf the Dire Wolf can shift 1 square
Combat Advantage
The dire wolf gains combat advantage against a target that has one or more of the dire wolf’s allies adjacent to it. If the dire wolf has combat advantage against the target, the target is also knocked prone on a hit.
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